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Sickle of Sin (2)
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Category: SoulCalibur
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Mai Unlimited Combos (water) Print E-mail
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Written by Paul   
Sunday, 06 July 2008

Average user rating

4.3

out of 5
*****Mai*****

::Attacks::
4 - Stardust Drop
4 - Sand Splash
4 - Flowing Gale Hook
4 - Katana O Modosu

::Foundation/Attack::
4 - Ninjitsu

::Foundations::
4 - The Hero of Southtown
4 - Shinobi Tradition
4 - Shotokan
4 - The Dancing Butterfly In a Starry Sky
4 - Battle Disc System
4 - Challenged
4 - The Don's Right Hand Man
4 - Mission of Peace
4 - Free Will
4 - Ibis Minuet

Stardust Drop Combo (VERY�unstable)
Attacks - 2 stardust drop
Difficulty - 8
Foundations needed in play - 1 Ibis -�1 Shinobi
----- Play two cards into your card pool --> Play stardust drop --> Use both of Mai's Abilties (commiting Ibis) --> discard stardust afterward for Ibis --> Pull back stardust another stardust using mai's ability --> repeat skipping step 1 and commiting shinobi for step 3.
Notes : can be done repeatedly as long as you can pass 8 difficulty.

Sand Splash Combo (VERY stable)
Attacks - 2 Sand Splash
Difficulty - No checks made durring combo
Doundations need in play - 1 Shotokan - 1 shinobi - 1 Dancing Butterfly
----- Play a card with a 5 control check --> play a card with a 4 control check --> Play Sand Splash without a control check --> Ready Shinobi -->�use the effect on Dancing Butterfly --> commit shinobi for shotokan to draw a card --> stun 1 --> after it deals damage place sand splash on top of your deck --> repeat from step 3
Notes : is done without control checks but stops once sand splash is fully blocked.

Flowing Gale Hook�Combo (unstable)
Attacks - 3 flowing gale hook
Difficulty - 5
Foundations needed in play - 1 Ibis - 2 shinobi
----- Play a card --> Play flowing gale hook --> check a 5 then play two flowing gale hook --> !!use BOTH of mai's abilities!!�--> discarding each flowing gale then on last using the E to play two more --> repeat from step 2
Notes : once flowing gale hook gets fully blocked this combo stops.

Katana O Modosu Combo (VERY stable)
Attacks - 1 katana o modosu
Difficulty - 3
Foundations needed in play - 1 Ibis - 1 Shinobi
----- Play katana o modosu --> commit Ibis for mai's ability --> after the effect discard katana for Ibis --> pull back katana�using mai's ability --> play katana o modosu --> ready shinobi -->�use the E on katana --> commit shinobi for mai's ability --> discard katana from your card pool --> repeat from step 4
Notes : once katana o modosu is fully blocked this combo stops.
 
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All User Reviews
 missing one., Friday, 08 August 2008
Written by bryn sullivan  - See all my reviews  - Top 100 Reviewer
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granted its a dual symbol combo, but once you get the peices, its ALMOST-UNSTOPPABLE! 
 
Scourge of Zeus-Ibus loops. 
 
Needed? 
2x Scourge 1x Ibus 2x Shinobi Tradition 
 
Play a card (any card so long as it has evil)  
play scourge, use scourge's -2 +2 ability, resolve it then pay 2 hp w/ ibus to kill it, pick up the 2nd scourge (it can be in discard pile at this point) play 2nd scourge, and repeat till they are dead. 
 
damage redux kills this combo, but whatevs, its insane.

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Last Updated ( Sunday, 06 July 2008 )
 

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