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Hairy Chimp Print E-mail
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Written by Paul   
Friday, 18 April 2008

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0.0

out of 5
Basicly I like this deck because its a counter balance to those all to common fire decks that all to often�own everything in it's path (except this).

:: Characters ::
1 - * Sasquatch * (opening character)
4 - ** Sasquatch ** (6/6) +0 mid

:: Actions ::
4 - Nagase's Blog (0/3)
4 - Siberian Training (1/4) +1 low

:: Attacks ::
4 - Es Super Whirlwind Kick (6/3) +1 mid
4 - Big Cyclone (7/2) +1 high

:: Foundations ::
4 - Tendon Strength (3/4) +3 low
4 - Amy's Assistance (2/4) +1 mid
4 - The Makai Realm (3/4) +1 mid
4 - The Beast Within (3/4)
4 - The Art of Self-Defense (2/4) +4 mid
4 - Loner (2/5) +1 mid
4 - Bigfoot Tribe (3/3)
4 - Free Will (2/5)
4 - Buddhist Devotion (2/5)
4 - Holding Ground (2/4) +2 low
4 - Cursed Blood (1/4) +3 low
4 - Bunches of Banannas (2/5)

Number of cards in deck : 69

Ok i built this deck purely for outside of tourn. play, this deck doesn't kill quickly enough for tourn. and will run out of time very easily and more then likely every single game. This deck also sports a hefty second character ability which is pretty much a one trick pony of massive damage bonus. But this is your plain foward good damage reduction and foundation spammer. The whole kill is reversing with Es Super Whirlwind Kick or Big Cyclone triggered off of his ability. The whole one trick pony in this deck is; reverse with Es Super Whirlwind Kick into the second character's ability into bigfoot tribe and pumping with bunches of banannas�which makes the attack unblockable for MASSIVE damage then also the whirlwind kick allows you to use all your opponent's damage bonuses which makes that attack pretty much owns fire decks. Makai Realm helps with the high difficulty costs with big cyclone and the whirlwind kick. Basicly everything else reduces damage or spams foundations.
I know this deck is a little heavy and over on the 60 card standard but this deck does run stall if its backed into a wall. This deck can also run mountain if you want to go overboard with the damage reduction but there's not much of a need for it since your opponent ideally can't pump damage much unless they play roam the world. also if you do u can no longer have makai unless you splash for it.

KEY NOTE!! - Bunches of banannas still can take its first E effect even if you cancel out the bonus with his ability (its technically still even to the attack but has it's effects canceled).
 
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Last Updated ( Monday, 21 April 2008 )
 

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