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"Have you ever
heard someone say that a particular card is worthless or thought that
yourself?", was the question I asked on the forums a week or so ago. You guys
answered and needless to say I was not expecting that many responses for that
particular topic, yet thanks to all of you this article has been made possible
and now it is time for me to take that info and do something that you guys
might or might not have expected.
Allow me to
introduce you to a theory that I have created. I call it the Waiting to Bloom
theory. (Okay, on the count of three you may make your silly little pun.
1...2...3...go! I know, I left the door opened.) Basically, this theory states that
if there is a card that is viewed by many as worthless, that said card may in
due time and under certain circumstances become useful. I have narrowed these
said circumstances down to three and these are 1) Creative Thinking, 2)
Seasonal Change, and 3) Ooppsie!
Before I expound
on these three, I thought I would elaborate on what was viewed as a worthless
card by several of the forum members. From what I had read, Control Checks
seemed by my assessment to be a major factor on whether or not a card was worth
putting in a deck. If it is a low check, than most people are going to avoid
it. "What? A Control Check of 1. No thank you."
A high block
modifier was yet another reason for why certain cards were viewed as worthless.
I could understand this because a block modifier of +3 or +4 makes blocking
pointless. You are better off using a good card with no block modifier if
you're not going to be blocking in the first place. These two reasons alone were
why Rising Ripper got decimated in the forum discussion.
Sometimes low
damage to high difficulty ratios will make a card pointless unless it has an
‘E' worth using. Than there are some ‘E's that aren't that great. (Although in
my humble opinion is few and very far between.) With that said I think it is
safe to go over the three circumstances that I mentioned previously.
The Three Circumstances
-Creative Thinking-
This happens in the minds of the
Johnny's of our gaming community. A card that may be viewed worthless can be
made into a worthwhile investment in there heads. (The whole idea of the
Johnny's, as well as the Timmy's and Spike's, was brought up by Vik Ramas on
the forums. If you have not read about Gaming Psycho types or are new to the
game, please go to the forums and check it out, it's an awesome read.) Just to
sum the Johnny up, he is the guy or gal who likes to be original and is always
tinkering or pondering how certain combos can be pulled off.
I don't know what
goes on in that think tank of theirs but when these guys get an idea, they run
with it for the sake of originality. I have played several card games and have
met several guys and gals who could take a card that I felt had no chance of
making a difference and low and behold, they do it. I confess that I am a bit
envious of these guys, but once they unlock a cards potential they make it
obviously clear that we made a mistake in underestimating the once lackluster
card. I am certain that everyone knows a person like this.
-Seasonal Change-
What in the world is a seasonal
change? Is probably the question that popped up in your head as you read this
at the start of the article. When Set Rotation/ Retirement occur or a New Set
comes out, new things are bound to occur in much a way as the seasons change. A
card that you may have ignored that is not being retired may actually find some
use once you have observed the changes in the Metagame. A new card may actually
be complimented quite well by the card you once dubbed horrible and vice versa.
A seasonal change can do these things because the proverbial door has been open
to new opportunities that have not been explored before.
Prime example of
this change comes from the recent set of Street Fighter Cards in the Fight for
the Future set. I found a foundation as you all have by now that actually seems
to be begging gamers to use those Control Check 1 cards. That foundation is
Traditional Style and I think that it is a Godsend for those cards that were
good but viewed as being too risky due to the very low Control. This card alone
made me second guess not using some of those low control check cards because of
its ability to lower the difficulty for each Control Check 1 in my card pool. I
think that that card was made because STG staff were begging us to give those
cards a shot. Assalto Montante Crescendo anyone?
On the forums,
when people heard that there Ruler of Southtown was going to say adios, there
were gamers pointing out alternatives that could be used, making the overlooked
cards plausible in the eyes of those few souls mourning for RoS. Now that I
think of it, is it safe to consider overlooked cards as being in the same
categories as worthless cards? I would have to say yes to that because cards
like RoS were being used frequently and became the trend. Yet a solid example
as to why set rotation is so important to our gaming community. (The topic for
trendsetting can be saved for another day though.)
-Ooppsie!-
Of the three, ‘Ooppsie!' is the
rarest of the circumstances and the reason why is because it does not happen
very often. Oopsie will not occur in the tournament scene because players in
that scene already have there decks tried and tested. (Unless we are talking
about a sealed tourney in which this may occur.) This will more than likely
occur in the casual gaming scene where gamers are looking to get in a quick
game.
We have all
played casual games and when we do so there are times in which we build a quick
deck due to time constraint or just being plain anxious. Sometimes a friend is
rushing you because he has to be at work in two hours and needs to get ready. (Does
this scenario sound familiar to any of you?) Needless to say, you build a quick
deck and find that you only need four cards or less. In short, you just need a
filler to make the deck complete. You're not really paying the ‘worthless card'
much heed with the exception of seeing if that card can be played legally in
your deck.
Your friend and
you are finally set to play and as it progresses, you draw that card that you
never used and the crazy thing is you find a way to use it on the fly. In fact
you accidently come up with a nifty combo that might not be a game winning
combo but a good one nonetheless. That my friends is called an Ooppsie and is
quite amazing when it happens. On accident the card you would never use becomes
one for you to consider in the future.
Conclusion
In conclusion, it
is easy to look at a card and toss it to the side as we scorn it for not having
any use to us at all. Yet those said cards have not been given much of a chance
to bloom due to our narrow perspectives, Sometimes it takes a Johnny, a change,
and an accident to make us realize that although a card might not meet our
criteria, that card still has potential to pull off a cool tactic when
circumstances allow you to see that.
It really boils
down to you thinking outside of the box and realizing that good things can come
out from the least expected places. Maybe after reading this you will take a
second glance at what you thought as a worthless endeavor for your decks. To be
or not to be? That lies upon the decision you make after you're done with that
second glance.
You can always contact me at
This e-mail address is being protected from spam bots, you need JavaScript enabled to view it
or simply PM me on
the forums. I will be more than happy to hear your thoughts and comments on
this topic along with anything else UFS related. Also, if you feel I missed
something please tell me. The more info, the merrier and enlightened I will be.
Happy New Year and Happy Gaming
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