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Sickle of Sin (2)
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Category: SoulCalibur
Challenge the Master
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Category: Street Fighter
Onslaught
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Category: SoulCalibur

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Competitive Corner
Control - A Primer Print E-mail
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Written by Vikram Sareen   
Friday, 03 October 2008

With the recent bannings of some exceptionally powerful control cards, there is now going to be a massive shakeup of the local environments before rotation. After rotation, I'm sure people will wonder what it will take to deal with Card X or Y. Already, there are grumbles about Rejection/Olcadan's Mentoring avoiding the ban hammer. Never fear, a plethora of answers abound to whatever ails you in the upcoming rotation, even with Addes gone. Sometimes, though, card -for-card answers aren't the best way to look at the situation. The big picture helps your understanding on a more general level, which in turn fuels development into specific ideas, answers, and deck theory. The general concepts of control are nebulous at best, ill-defined and difficult to put into practice for a novice and sometimes even a talented, experienced player. I thought I'd take the time to look at this a bit more closely, and see what basic parameters for control I could come up with.

Last Updated ( Friday, 17 October 2008 )
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Practice, Practice and more Print E-mail
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Written by CeeJayBee   
Tuesday, 09 September 2008

So there's a big event coming up. It's been a while since my team's done any work on UFS, and we're a bit rusty. Sound familiar? If so, then let me share with you some of the training exercises we go through to get back into tip-top competitive shape. Some of you may already do some these things, but if you don't, I highly recommend them. Let's begin, shall we?

Last Updated ( Tuesday, 09 September 2008 )
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Preparing for tournaments Print E-mail
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Written by shajir islamuddin_caycho   
Saturday, 09 August 2008
Last time I talked about the deck that everyone considers the deck to beat, and this week I'd like to touch on a different aspect of game play. However, instead of talking about the specific decks and specific meta-choices, I'd like to talk about the preparation that I put into tournaments.

Like most you, I am unable to devote tons of hours to playing UFS. I love playing the game and I love hanging out with other people who play, but the fact of the matter is that I'm trying to finish up school assignments, while taking care of my sister and looking for a placement for my college program. While the technical "best" way to prepare for a big tournament might be to spend fifty hours a week play testing against the best of the best, those of us who have other commitments are unable to devote that kind of time into the game.
Last Updated ( Thursday, 07 August 2008 )
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Competitive Corner 13: The Hands Of Fate Print E-mail
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Written by vikramas1109   
Wednesday, 16 July 2008

Part I: Luck Of The Draw

"All human things are subject to decay, And when fate summons, monarchs must obey." - John Dryden (1631-1700), poet and dramatist

No one is master of their own destiny, completely. Life happens, or that other four letter word, and you are compelled seemingly by some otherworldy force. This isn't about religion, or any thing of supernatural belief, merely ruminations on the nature of fate. Ryan Riley (HavocRmR on the forums) came down to visit us for the weekend, along with some of the Fort Lauderdale crew, and after spending the whole day with him Saturday and also Sunday, something idiotic and stupid and pointless happened that prevented him from leaving for a while. He's fine, don't worry, and nothing happened to him directly, but it still sucks. I don't want to advertise it anymore because it's not my right to talk about it, I only bring it up because the situation got me thinking a bit about the nature of fate and how it can apply to card games in general.

Last Updated ( Wednesday, 16 July 2008 )
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Competitive Corner 12: Limitations Print E-mail
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Written by vikramas1109   
Wednesday, 16 April 2008

200px-Blaise_pascal"We are all something, but none of us is everything." - Blaise Pascal 

I was talking to another player about the deck I plan to run at the Mid-West Coast Championships this weekend (which I will be covering and competing in), and while he gave some good advice on the specific deck itself he said something that was really interesting to me, and I quote: "All that said though, I do honestly feel that any deck not running Higher Calibur right now is just gimping the player's ability to win. It's not a crutch, but damn...so horrendously, horrendously overpowered in the current environment."

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