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Card of the Day

Sickle of Sin (2)
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Category: SoulCalibur
Challenge the Master
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Category: Street Fighter
Onslaught
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Category: SoulCalibur

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Onslaught Print E-mail
User Rating: / 7
Written by your Daily Dose of Hatman   
Saturday, 09 August 2008
sc03_077_144_onslaughtI would like to give a tiny reminder to everyone here - Rock 3 still exists until November. Did something happen to make him go the way of the dodo as far as competitive play is concerned? Most expect the following answer : He just wasn't competitive enough. This time, however, we'll take a trip back to February of last year, when Rock's support was released to an overwhelming "Meh." from the general meta, with perhaps the exception of Taking the Bait and Ultimate Volcano. We'll be looking at the giant mace sharing a name with a UK band and a Marvel Comics character. Hefty difficulty, poor control, and an effect you really have to wonder if it's worth all the hassle. Perhaps after reading this article, that wonder will cease.
Last Updated ( Wednesday, 06 August 2008 )
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Underplayed cards and the impact they could have on the meta. Print E-mail
User Rating: / 4
Written by Scott Gaines   
Sunday, 10 August 2008

The great game of UFS has so many cards in it that deck building can sometimes be really hard. Especially when you want to try something new and really anti-meta. The slots in your deck are so hard to trim and cut to fit in new cards or add in a new style. This is the hardest thing I face, and most of us probably, with deck building. With that said trying new cards that are powerful and different from the "staples" can be a great skill to have with your deck building and can really throw other opponents off guard. I for one will never forget the first time I Dark Hearted a Promo Alex after he formed to draw. The look on my opponents face was more priceless than a credit card commercial.

Last Updated ( Thursday, 07 August 2008 )
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Dark Force: Mirage Body Print E-mail
User Rating: / 10
Written by Archimedes   
Friday, 08 August 2008
77In the wake of Feline Spike, Darkness Blade, Ira Spinta, and Great Gerdenheim, many attacks from Realm of Midnight are simply forgotten because they do not do quite enough or provide enough damage for the risks you are taking in exchange for running them in your deck. Today we examine Dark Force: Mirage Body, a card I feel to be the most maligned of all the finishers from the set. Even if I cannot change your mind I hope to at least draw a bit of attention to an attack with possibly the most potential for shenanigans to have hit the meta in a long time.
Last Updated ( Wednesday, 06 August 2008 )
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