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Reviews written by ArchimedesLever
 Greaaat, Wednesday, 08 August 2007
Artwork
Effects
Usefulness
Just what EVERY SYMBOL EVER (Infinity WTF mate) needed. Another Clones esque cheap beat stick ~rolls eyes~ 
 
While it lacks the 5 check of Clones, it's just as cheap and it hits just as hard. Mai and Twelve will love this card because of the infinity symbol to pump its speed/damage even higher, while decks lacking cheap beats will welcome it with open arms.
 Wow, Friday, 08 June 2007
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Usefulness
I'm definitely purchasing two battle boxes, if just for 4 of these babies. 
 
Shadow Banishment-esque stats, card draw, and ORDER finally gets the big beefy attack it was looking for. 
 
Simply amazing.
 Two, Wednesday, 06 June 2007
Originality
Playability
WinabilityRate it first!
A good foundation base supported by solid actions and assets 
 
Biggest problem is that more than 1/6th of your deck is a 2 check, noted primarily in your attack section. Combined with the low checks of some of your other cards, and you'll be in for a world of hurt. 
 
If you're going for control, I suggest reworking the attack lineup to include less attacks, but overall more with 3 control checks, then finding a way to fit 4 copies of Start Over or Infiltrating, which are like a Roundhouse Kick to the entire board.
 Errata, Monday, 05 February 2007
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I had written and sent in this preview up before STG announced that Talim was going to get an errata! Hooray! 
 
Really, as is she is insanely powerful.  
 
I just hope that STG doesn't OVER-compensate and nerf her completely, as I've been looking foreward to Talim since set 1
 Nice little combo piece, Sunday, 28 January 2007
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Usefulness
Aside from the aforementioned abuse of multiples, it can also be used by Sagat to charge up a massive Tiger Uppercut in one turn when you play it in conjunction with to The Bone. 
 
Hop 
Power Up 
Throws 
TTB 
and now Cocky. 
 
It'll be easy to generate an easy 3+ momentum a turn with this card, then unleash Tiger Uppercut and Penetrating Lunge!
 Cool, Sunday, 28 January 2007
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Usefulness
This card just screams synergy with the Ultra Rare Cervantes, and when used properly turns into a combo mini-hop and Sky High Claw! 
 
Play it, add a momentum with Dread Slash, Do NOT use the multiple! 
 
Then, when they block it, merely remove it to add the top card of your deck to your momentum. 
 
Cervantes is probably going to see a lot of abuse with Gyulkus soon.

1 of 1 people found the following review helpful

 I really like this card., Thursday, 25 January 2007
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Usefulness
1) It synergizes with Special Forces Training 
2) It grabs you momentum. 
 
And alongside ALL of the combos already listed. 
 
Get this. 
It messes with Material Advantage abusers. 
MA is random, so plop 3 Foundations into their momentum and hope luck is on your side.

3 of 3 people found the following review helpful

 Yes!, Friday, 19 January 2007
Artwork
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Usefulness
Main board candidate for every deck that can run it. 
2/5 is solid, and if the opponent isn't running hand destruction, you can use it to pop momentum. 
 
Never underestimate the ability to discard momentum. 
 
If it had a block, it would be perfect, on par with the insanity that is Friends and Rivals, but it is not. 
 
Still, if you get your hands on 4 of these, run em.
 Amazing, Tuesday, 09 January 2007
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Absolutely amazing second ability right there. 
You know what's even more amazing? 
 
Combining his ability with Chief Hold. 
 
What's that? I take 6 from Overhand Throw? That's cool, I'll commit, discard 2, draw 6. Then drop the Chief Hold. 
 
The game is looking great, expect some insanity sauce in your UFS chili soon.
 Most of it has already been said., Tuesday, 05 December 2006
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Usefulness
Ms. Sophitia here is pretty much amazing. 
Most of what has to be said has already been said about her. 
 
You want to generate momentum with her? Here. 
 
Lance De Lion 
Overhand throw 
Holy Purification 
Rolling Crystal Flash 
Sir Quacks alot. 
 
That's all the momentum you should need. Running 4 of each will guarantee you enough momentum to start decking the opponent turn 4. 
 
Combine it with Order and Law, and watch the deck thin at an insane rate. 
 
They play a form (attack) 
You both draw down and discard 
Then hit them with Sophitia's E and her massive stack of momentum. 
The opponent will be burning a good 10 cards every time they want to attack you.
 

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