Here we will review a new card from UFS every day. We will dig up some classics and also show you some rookie cards that might become all-stars in newer decks.
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| Sickle of Sin
Wait... is this a Card of the Day feature? What!? THIS CANNOT BE. Heh. Set 10 is now out, the meta has been hit with the banhammer, so what does that mean for cards nobody in their right mind would use anyway? Will they see play now that the biggest... | Rate it first! (4 user reviews) | 1016 |
| Challenge the Master It might just be me, but I think that if there is a single card that can showcase the change in mentality of UFS players as far as defeating your opponent goes, it's name is Challenge the Master. Which is a good thing since we'll be covering it today. Other... | Rate it first! (33 user reviews) | 1406 |
| Onslaught I would like to give a tiny reminder to everyone here - Rock 3 still exists until November. Did something happen to make him go the way of the dodo as far as competitive play is concerned? Most expect the following answer : He just wasn't competitive enough. This time,... | Rate it first! (3 user reviews) | 1192 |
| Dark Force: Mirage Body In the wake of Feline Spike, Darkness Blade, Ira Spinta, and Great Gerdenheim, many attacks from Realm of Midnight are simply forgotten because they do not do quite enough or provide enough damage for the risks you are taking in exchange for running them in your deck. Today we examine... |  (1 user reviews) | 1054 |
| Supernatural Heritage We're back to the character only's today, as we cover one card from the new set that may have slipped under the radar, yet is strangely good enough to be at least considered for play. Supernatural Heritage is it's name, and we'll be analyzing it thoroughly (or as thoroughly as... | Rate it first! | 443 |
| ** Ryu **
Taking it old school here folks, especially with Vintage worlds coming up in a few days and ALL the character cards (sorry Hugo*** and Ibuki* not you two) are legal or play. I'm taking it back to the days of UFS being ran and operated by Sabertooth Games. Back... | Rate it first! | 793 |
| Superhuman Strength What is it with me and cards that have abilities restricted to certain characters or symbols? Today we'll be covering Superhuman Strength, a card not unlike Inhuman Fortitude from the first Soul Calibur set, 'cause it's the thematical reprint of it. Except at the exchange of better stats, it's considerably... | Rate it first! | 711 |
| Addes Syndicate
We'll start off the working week with a card that, just like early monday mornings after a weekend bender with alcohol, UFS and perhaps a total of 16 hours in a tiny-ass car, likely pisses you off. This card is none other than what singlehandedly made absolutely no sense about... | Rate it first! | 502 |
| Vampiric Aura Personally, I didn't know vampires had auras. I also never knew that vampires could morph into demons at will, turn males into females, or toss out fire like they were going out of business. Demitri has educated me through his nefarious bloodsucking antics, and we'll be looking at his character... | Rate it first! | 364 |
| Seraphic Wing
Ah, the attack that pretty much cemented my like and dislike of Gill as Street Fighter 3's endboss. Once it hits, it's generally game over in that game, and while it doesn't enjoy the same power in UFS, it does, however throw one hefty monkey wrench in aggro's game plan.... | Rate it first! | 592 |